Primo Tempo 1.01
Composed by Dominique Lacloche and Thomas Bottini.
This piece uses multiple audio channels that absorb into one another, dispersing into their own tonal and temporal identities into a threedimensional soundscape. Audio tracks extend into each other, accumulating a complex singular spatial experience in which the genesis and disintegration of sonic material is in constant motion.The work was composed and mixed for six speakers and a subwoofer, then recorded three times at three degrees of proximity with a binaural stereo microphone.The effect of this technical approach is to simulate the properties of the human ear, recreating the perceptive apparatus of the brain and body within a three- dimensional space.
The alternation and mixing of the three recordings, beyond their tonal range, allowed us to violently cut into their temporal sequencing. Sonic elements transit into physical space, whether fractal or continuous, all the time preserving the listeners point of ‘auditory view’.
The auditory palette for this work was made of sounds captured with both binaural and stereo microphones.The major compositional directions were the transformation of natural concrete sounds – ice, water, wind, plants, animals – by using specific digital processes such as granulation, convolution, extreme time- stretching and micro-editing.
The generating of rhythmic structures, either from mathematical algorithms or by isolating interesting temporal structures of natural concrete sounds like rain for instance. Isolating the noise from the tonal harmonics of some traditional musical tools such as Asian ritual and European Renaissance instruments. Finally, we applied randomization strategies to all of the musical parameters within the piece.These tools permitted us to create for the listener an autonomous perceptive space obeying to its own internal organizational laws.